@inproceedings{, author = {Broy, Nora; Nefzger, Matthias; Alt, Florian; Hassib, Mariam; Schmidt, Albrecht}, title = {3D-HUDD - Developing a Prototyping Tool for 3D Head-Up Displays}, editor = {Abascal, Julio; Barbosa, Simone; Fetter, Mirko; Gross, Tom; Palanque, Philippe; Winckler, Marco}, booktitle = {Human-Computer Interaction – INTERACT 2015 : 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV}, series = {Lecture Notes in Computer Science}, journal = {}, address = {Cham}, publisher = {Springer}, edition = {}, year = {2015}, isbn = {978-3-319-22722-1 ; 978-3-319-22723-8}, volume = {9299}, number = {}, pages = {300-318}, url = {}, doi = {10.1007/978-3-319-22723-8_24}, keywords = {}, abstract = {The ability of head-up displays (HUDs) to present informationwithin the usual viewpoint of the user has led to a quick adoption indomains where attention is crucial, such as in the car. As HUDs employ3D technology, further opportunities emerge: information can be structuredand positioned in 3D space thus allowing important information tobe perceived more easily and information can be registered with objectsin the visual scene to communicate a relationship. This allows novel userinterfaces to be built. As of today, however, no prototyping tools exist; that allow 3D UIs for HUDs to be sketched and tested prior to development.To close this gap, we report on the design and development ofthe 3D Head-Up Display Designer (3D-HUDD). In addition, we presentan evaluation of the tool with 24 participants, comparing dierent inputmodalities and depth management modes.}, note = {}, }